Archive for October, 2009
Inspired by a couple of local Flash developers. I thought I’d take a look at making a game with the web’s most ubiquitous game framework.
Play the game here
Use WASD keys or Arrow Keys to move and use the mouse to shoot the bad guys.
This game is a port of my entry for the 48 hour game jam. Originally it was written with the XNA framework in C# but I decided it would be a prime candidate to test the flash waters. Although this time around I added ‘Easy’ and ‘Normal’ difficulties.
I’ve got a couple more flash game ideas floating around in my notebook (aka scraps of paper strewn about my bedroom.) So hopefully we’ll see another release before too long.
Let me know what you think. Good and bad – I’ll write a future post on my first experiences with flash and Robofortress itself at a later date.