Archive for January, 2010
The last few days I’ve been playing around with XCode, OpenGL and objective-C on my new mini-mac (which had previously only been used to watch DVDs) with the intention of porting Attack of the Meeplings onto the iPhone.
Above is a picture of my very unfinished port of the game running in the Apple iPhone Simulator. I’m back at work on monday so I’m going to try to get as much done as possible over the next few days.
Hopefully it won’t be too long before I can get the game out.
I’m going to set an internal target date of March 31st 2010 to have it finished by, if only to help with motivating me to complete the project in a reasonable timeframe.