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10,000 lines of code

November 16th, 2007 · No Comments

Global Summary (243 KB, actual: 199 KB)
———————————————–
Number of lines of code: 8110
Number of directive lines: 0
Number of empty lines: 1249
Number of comment lines: 901
Number of empty comment lines: 128
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Total number of lines: 10388
———————————————–

68 file(s) processed.

So Caverns has passed the 10K lines of code mark. Compared to any major software project thats not many at all, but for a game that I’ve been programming myself its not too shabby. Judging from some other posts at the IndieGamer forums I’d say that I’m probably about one third of the way through the programming.

I’ve been having a bit of a go at doing more art, specifically monsters and items. I’m not the greatest artist in the world, but I figure if I have a go at drawning one item and one monster everyday by the end of the year I should end up with some usable stuff. Surely I can only get better right?

Tags: UnderKeep

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