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Entries from October 2007

Monsters for the first two levels and some programmer art.

October 22nd, 2007 · 1 Comment

I’m in the middle of exams so I haven’t done much programming on Caverns of Underkeep. This will pick up once exams are done and I have more time to devote to the project.
Meanwhile, I’ve created some of the monsters that are going to be in the first release of underkeep. (Due Jan 2008) The […]

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Tags: UnderKeep

YASD

October 11th, 2007 · No Comments

In Roguelike jargon there is a term called ‘YASD’ or ‘Yet Another Stupid Death’ Which is basically something sucky that happens that causes your character to die. For example drinking an unidentified potion which turns out to kill you, or falling into a trap that you didn’t see whilst on 1 HP.
Most roguelikes have permadeath […]

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Tags: UnderKeep

How long should a Roguelike be?

October 7th, 2007 · No Comments

Or more to the point how long should my Roguelike be?
Nethack is huge and has something like 50 levels. Castle of the Winds - which is one of the main inspirations for my Roguelike has 20 levels per title (parts one and two) and takes quite a while to get to the end. If I […]

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Tags: UnderKeep