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Entries from December 2007

Goals for 2008

December 29th, 2007 · 13 Comments

Surprisingly this list was pretty easy to compile. I think it took me about 15 minutes and a cup of coffee to come up with 10 things that I want to do next year.
So, in no particular order.

Finish Caverns of Underkeep!
Revamp the Peachysoft website, which means brushing up on some ajax and php.
Get an A- […]

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Tags: Uncategorized

2007 A retrospect.

December 29th, 2007 · 3 Comments

So the year is coming to a close, and everyone who has a blog (which is probably everybody in the world by now) is doing end-of-year summaries and posts on their predictions for 2008.
I thought 2007 was a pretty solid year overall - Choosing to return to university to add a computer science degree to […]

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Tags: Uncategorized

Caverns of Underkeep : The Road to Alpha 2 Entry #3

December 27th, 2007 · 1 Comment

I’m back from doing the ol’ Christmas rounds with family, hope Santa was nice to everyone
I usually like to blog about things that I’ve done, rather than what I’m going to do - That way I don’t break any promises when I change my mind or if (when) things don’t turn out. It […]

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Tags: UnderKeep

Caverns of Underkeep : The Road to Alpha 2 Entry #2

December 20th, 2007 · 5 Comments

I’m going away for a little less than a week and I’m not going to have any internet access, so no working on Caverns of Underkeep and no updating the blog. For those of you testing the game, please still give feedback, I really do appreciate it, you can leave comments on the blog if […]

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Tags: UnderKeep

Caverns of Underkeep : The Road to Alpha 2 Entry #1

December 17th, 2007 · 9 Comments

After getting some good feedback from the alpha demo and a continously running demo that a few people have access to, I’ve got a big list of stuff to complete for the next public demo.
The target date for alpha 2.0 is Jan 15, 2008 and will contain 5 levels of the dungeon.
Over the last couple […]

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Tags: UnderKeep

Freeware Game Highlight : Cave Story

December 17th, 2007 · No Comments

I first heard about Cave Story probably about 6 months ago, and everyone was ranting and raving about how good it was - So I downloaded it, played it for 15 minutes, couldn’t work out what was so great about it and deleted it.
Then Matt from loose Leaf Games told me that it was one […]

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Tags: Indie Games · Must Have Freeware

More on classes

December 14th, 2007 · 4 Comments

In a previous post I explained how Caverns of Underkeep will not have any classes.
Well, I lied.
I just added a character creation screen to the current build and I implemented some character classes.
However, I still claim that Caverns of Underkeep is not an RPG, so the classes represent game options rather than roleplaying options.
So far […]

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Tags: Game Design · UnderKeep

Heroes of Might and Magic

December 13th, 2007 · No Comments

Heroes of Might and Magic III is one of my most favoritest games ever. But the series really went into a tailspin around about when Heroes IV showed up - Which I own a copy of but haven’t been able to play for longer than 30 minutes for some reason?
When 3DO filed for bankruptcy in […]

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Tags: Uncategorized

Random Dungeons

December 10th, 2007 · 4 Comments

I’ve been working on algorithms for randomly generating dungeons.
My current project Caverns of Underkeep is a Roguelike, and one of the features of all roguelikes is that they are randomly generated. I’ve currently got two flavors of generation. I’ll briefly explain how they work here, but I really want to write a much longer article […]

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Tags: Game Design · Game Programming · UnderKeep

Lions and Tigers and Sound Effects, oh my!

December 9th, 2007 · No Comments

Plugged the first load of sound effects into the game today, and for the most part they work quite well. In the weekend I went around to a friends house and we used a microphone and an audio effects processor to create a bunch of sound effects.
It was my first time creating sfx from […]

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Tags: UnderKeep