Attack of the Meeplings is the next game from Tiny Frog Software. It’s a Neo-Retro shooter that will be played in the browser. Aside from being your typical shoot ‘em-up, it’s going to be an infinite shooter with waves looping over and over and getting faster and harder until you finally succumb - Yes it’s […]
Entries from February 2008
Meet the Meeplings
February 26th, 2008 · 3 Comments
Tags: Meeplings · myProjects
Why I only buy Black Socks
February 26th, 2008 · 6 Comments
If you know me in Real Life you probably know that I only buy and wear black socks. This seems strange to some people at first, but I would like to take the time to say why it is actually a very elegant solution.
I few years ago I got feed up with trying to find […]
Tags: Offtopic / Real Life
Freeware Game Highlight - Castle of the Winds
February 25th, 2008 · 1 Comment
It’s been a while since I posted a free game, so I thought I’d mention the game that is largely responsible for inspiring Caverns of Underkeep
That game is Castle of the Winds - A graphical roguelike made by Rick Saada and published in 1989! That’s right, the game is nearly 20 years old, and […]
Tags: Must Have Freeware
Caverns of Underkeep Updates
February 24th, 2008 · 1 Comment
I spent the morning making some changes to Caverns of Underkeep
Fixed a double move bug involving moving the mouse as you are being attacked by a monster.
Corrected the Antwerp graphic
Fixed alignment issues with # of potions text
Disarm now auto-attempts to disarm all adjacent traps - no longer need to use the mouse to select a […]
Tags: UnderKeep · myProjects
Peachysoft is now Tiny Frog!
February 23rd, 2008 · 2 Comments
Because some annoying prat re-registered my domain when it expired, (I swear I didn’t get an email saying it was due to expire.) I have now founded Tiny Frog Software, my new home for my projects - Including Caverns of Underkeep
I’ve lost more than a days work due to setting up a new domain and […]
Tags: myProjects
Caverns of Underkeep - Now Four Days without a NullPointerException Error!
February 18th, 2008 · 2 Comments
According to my logs, the random freeze bug that would happen ever so rarely has not occurred for four days now. This could mean one of two things - Either my logging system is broken, or I fixed the bug
If I did indeed fix it (random crash bugs are really hard to fix) then […]
Tags: UnderKeep
Peachysoft Update
February 14th, 2008 · No Comments
As you might be able to see (unless you’re reading this post through somekind of rss aggregator) I’ve been playing around with the look of this website, it’s still a work in progress - mainly because I have this horrible tendancy to muck about with live content, rather than work offline - Yes I’m one […]
Tags: myProjects
Caverns Beta Updated
February 11th, 2008 · 14 Comments
Changes made to the beta version today
Can double click in shop to buy items
Heartbeat SFX doesn’t play in town
Bonus to XP if the player clears all the traps on a level
“The walk back to town…” dialog removed
SFX added when you perform a transaction in the shops
Can now buy pants and helmets in the armour shop
Display […]
Tags: UnderKeep · myProjects
Concept Artwork for new project
February 10th, 2008 · 2 Comments
It’s probably a little premature to be posting these images as I’ve only been working on the game for about a day and a half, but I thought I’d share some mock-ups of my neo-retro shooter
Due sometime in March (hopefully)
It should be noted that these are not screenshots, but mockups made in paint.net
Tags: myProjects
Caverns Beta - Still some more work to do
February 9th, 2008 · No Comments
I just finished a play through of the game with a friend and I have a page long list full of (mostly easy) changes to make, it’s funny how much stuff you can simply forget. Stuff that you fully intended to do (and have written the code for) but you just forget to hook it […]
Tags: UnderKeep · myProjects
