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Entries Tagged as 'Programming'

Random Name Generator Algorithm

January 24th, 2008 · 6 Comments

I spent the morning creating a random name generator which will be added to the ‘create character’ section of Caverns of Underkeep.
I’ll explain how it works in a minute. But for now, here is an example list of names:

Yivha
Ilhalo
Xagloh
Pojlo
Xifei
Coxfo
Cedtiz
Digja
Emrapo
Aygoh
Omgez

So not bad, sorta could be real-made-up fantasy character names maybe. This is how the algorithm […]

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Tags: Game Design · Game Programming · Programming · UnderKeep

Programming Personality Test

January 9th, 2008 · 4 Comments

I usually hate these silly little tests that are all over the web. But I found this one pretty interesting.
The Programmer’s Personality Test
It’s sorta losely based on the Meyer’s-Briggs personality test - It has been a while since I took the Meyer’s-Briggs, but I think I was an INTJ? Or something like that, which is […]

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Tags: Programming

Refactoring Your Code

September 6th, 2007 · 1 Comment

Yesterday I spent the entire day refactoring code for my upcoming game.
Refactoring is a funny thing because essentially you have to break your code, rearrange it, clean it up, put it back togeather, test it, and then hunt down all of the new bugs you’ve introduced into the system - By which time you should […]

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Tags: Programming · UnderKeep

Cross-platform Game Engines

May 17th, 2007 · 2 Comments

In my earlier post Is Crossplatform Development just a Myth? I mentioned the difficulty of creating truly cross-platform games. (And when we’re talking just Apple and Windows here, one could argue to what degree is that cross-platform anyway?) And I just covered a few api’s and programming languages. What I didn’t mention was game engines. […]

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Tags: Game Programming · Programming

Is crossplatform development just a myth?

April 27th, 2007 · No Comments

I’ve been experimenting with a couple of different APIs/languages so I can become more informed when it’s time to choose my Apple/Windows cross-platform strategy. And I’ve come to the conclusion that there really is no such thing as a truely cross-platform API.
One of the chief selling points of Java is that it’s supposed to be […]

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Tags: Game Programming · Programming

What programming languages should you learn?

April 8th, 2007 · No Comments

More correctly what programming languages am *I* going to learn.
The domain of software development is huge and it’s next to impossible to learn everything. It’s even more impossible (if such a thing is possible to be more than impossible) to become a master at everything. In fact, the domain is so huge that its impossible […]

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Tags: Game Programming · Programming · Uncategorized

dot Net Rocks

March 2nd, 2007 · No Comments

C# is sexy.
I’m quite slow to move on to new technologies. Infact I even thought that Microsofts .net platform sounded like a dumb idea. But I suppose theres a lesson there, “Don’t knock it till you’ve tried it” as the saying goes.
My inital adversion to .net was largely caused by having the end-user need the […]

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Tags: Programming