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Entries Tagged as 'rQuest'

On Programmer Art

September 2nd, 2008 · 2 Comments

Programmer art is any artwork done by a programmer, it’s a derogatory term - Because, well most programmers can’t draw.
But I’ve been practising my pixel art lately - I was looking at my budget for rQuest and it really wasn’t adding up to include the massive amounts of gorgeous artwork that I had been hoping […]

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Tags: programmer art · rQuest

Getting back into the swing of things

August 2nd, 2008 · No Comments

So its been a few weeks since my last post. I mentioned before I have started a new job so I’m slowly transitioning into working out how to schedule my freetime. Work on rQuest has slowed as I’ve spent the last couple of weekends doing some research for work in order to better get up […]

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Tags: rQuest

New Job

July 10th, 2008 · 1 Comment

About 2 weeks ago I finished my final exams ever! I just got the results in and it looks like I’ll be graduating with a BA/BSc in Mathematics and Computer Science come autumn.
I’ve also accepted an offer as a .net developer, I’ve only been there two days but they seem like a good bunch and […]

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Tags: Offtopic / Real Life · rQuest

How Permadeath Should Work

June 29th, 2008 · 5 Comments

So the Internet is on fire because Blizzard has finally announced Diablo III
Go check out the gameplay videos, it looks quite impressive. I’m looking forward to multiplayer.
No announcement of a new Diablo game goes without a look back at the games that Diablo descends from - Rogue and Nethack in particular. The discussions have already […]

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Tags: rQuest

SFML

June 29th, 2008 · No Comments

I’ve been spending the afternoon with SFML or Simple and Fast Multimedia Library
It’s a 2D Graphics API for C++ and It’s pretty minimalist, but comes with just the right amount of features for me to build a game framework with. It has almost all of my requirements for a good 2D library including; events (and […]

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Tags: rQuest

So Why C++

June 9th, 2008 · No Comments

If my last games were written in Java, why am I using C++ for my new Roguelike?
Countless religious wars are fought over programming languages, just look at any forums frequented by programmers.
I’d like to think that I’m pragmatic in my technology choices - Languages aren’t often better or worse, but in many cases some are […]

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Tags: myProjects · rQuest

Game Solution Stack

June 4th, 2008 · 1 Comment

I’ve got final exams looming over my head like storm clouds on the horizon. But in between exam revision procrastination I’ve been thinking a bit about Tiny Frog Software’s next project.
Its going to be a roguelike game - Similar to Caverns of Underkeep but this time it’s going to be a downloadable title. Running the […]

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Tags: rQuest