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Caverns of Underkeep : The Road to Alpha 2 Entry #3

December 27th, 2007 · 1 Comment

I’m back from doing the ol’ Christmas rounds with family, hope Santa was nice to everyone :)
I usually like to blog about things that I’ve done, rather than what I’m going to do - That way I don’t break any promises when I change my mind or if (when) things don’t turn out. It also serves the purpose that if I’m making a post it’s based on actual, real progress. Ya know, something tangable that I’ve actually done. But because I’ve been away - this post aint gonna be like that.

There are five things I need to get done before Caverns of Underkeep reaches alpha 2.0

  1. Content. Pretty vague term really, more monsters, Items, ecologies, misc. stuff, art assets etc.. I’m going to be adding two more levels to the current five. Oh, and I’ve got a basic story outline to incorporate. I’m reasonably confident that the total depth of the dungeon will stay at seven levels, at least for a while.
  2. Better enemy pathfinding by implementing the A* algorithm.
  3. New Spells and spell effects - I’ve got around 5 or 6 spells to add. You’ll be able to access the new spells by increasing your intelligence.
  4. Saving highscores to an online database.
  5. The Inn - A new location in town, you’ll be able to rest and recover, gamble and do some other misc. things.

That’s it! Remember Jan 15 is the target date.

Tags: UnderKeep

1 response so far ↓

  • 1 Kristie // Dec 27, 2007 at 5:40 pm

    I can’t believe I actually read that wiki. Argh! the geekdomness!

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