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Caverns of Underkeep - The Road to Beta #3

February 4th, 2008 · 12 Comments

I just finished adding a highscore system to Caverns of Underkeep which is the last priority 1 feature on my list before beta release - yay!

You can rank players by score or by the number of turns it takes to finish the game. Scores are only recorded if you beat the game.

The last few tasks that remain are fairly simple and will just smooth out a few of the sharp edges - I’ll have to give the game a proper playthrough before friday just to make sure I haven’t broken anything.

The beta will probably last a month before I roll out version 1.0 - This will give me a bit of time to fix any bugs that might have crept in. A few people have reported crash bugs, which have been a real pain to track down - Because the game doesn’t crash on my computer. Although now I’ve built a logging system, so theoretically if the game crashes it should be logged on the server with a stacktrace.

And to end this post I would like to mention a) I’m working on a new game and b) It’s not a roguelike, but I’d like to do another one sometime in the future, maybe later in the year?

Tags: UnderKeep

12 responses so far ↓

  • 1 Kristie // Feb 5, 2008 at 3:30 am

    Is the one you’re updating the javarogue address or the cavernsalphawhatsit address?

  • 2 admin // Feb 5, 2008 at 3:36 am

    The first one :)

  • 3 Erik Hogan // Feb 5, 2008 at 4:21 am

    I think getting my name on that high score chart would be like a lifetime achievement for me, since i’ve never made it past the second floor!

  • 4 Kristie // Feb 5, 2008 at 5:57 am

    My stupid computer keeps switching itself off Josh!

    Must get high score… must get high score…. :-D

  • 5 Nathan // Feb 5, 2008 at 4:02 pm

    wait now, javarogue? what’s this address?

  • 6 admin // Feb 5, 2008 at 4:44 pm

    http://www.peachysoft.com/javarogue

    In-progress, pre-beta version. Should be working, but not guarenteed. Anyone interested enough in my work to read comments should be allowed a sneak preview :)
    Official beta version is not till friday however,

    @Kristie, I might have to take a look at your computer on sat.

  • 7 Nathan // Feb 6, 2008 at 12:26 pm

    I’m cursed.

    Click
    Exception in thread “Thread-39″ java.lang.IndexOutOfBoundsException: Index: 1, Size: 0
    at java.util.ArrayList.RangeCheck(Unknown Source)
    at java.util.ArrayList.get(Unknown Source)
    at guiTextBox.render(guiTextBox.java:161)
    at GameState.renderSuperClass(GameState.java:124)
    at GameStateManager.renderCurrentState(GameStateManager.java:248)
    at javarogue.run(javarogue.java:219)
    at java.lang.Thread.run(Unknown Source)

  • 8 Nathan // Feb 6, 2008 at 12:29 pm

    did your server logging stacktrace work?

  • 9 admin // Feb 6, 2008 at 4:22 pm

    Hrmm.. no
    Do you have a multi-core machine? It could be a threading problem…. darn it!

    Thanks for your continued patience, Hopefully I’ll eventually be able to fix whatever it is… I might have patched that bug you’ve just reported?

  • 10 Nathan // Feb 7, 2008 at 3:42 pm

    p4 single core… i think hyperthreading is off… not 100% sure.

  • 11 Nathan // Feb 7, 2008 at 5:44 pm

    I think that fixed it.
    I just defeated the Prince of Darkness! Yay.
    Agzehi wins!
    Nicely done.

  • 12 admin // Feb 7, 2008 at 6:58 pm

    Haha, awesome, good to know - Beta is coming out soon.

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