Another week another batch of updates for Caverns of Underkeep
This time there are only a few minor corrections/improvements, the game is probably very close to a 1.0 release - I would still like a nicer gui in the town though…
- Bug Fixed - Multiplicity of items now taken into account when calculating your score.
- If you don’t use any magic you get a +2000 bonus to your score (the barbarian automatically gets this of course.)
- Drinking mana potion sfx distortion problem resolved.
- Bug Fixed - Carry capacity had an ‘off by one’ error (you could only carry one less than what it actually said)
- Bug Fixed - Game incorrectly told you that if you increased your endurance you could carry more.
- There are now 200 arrows in the shop and each bundle of arrows that you find randomly generates 4-8 arrows (previously 2-6)
- Hall of Legends now displays the top 16 scores (to stop an overflow display error)
I should probably create an extended hall of legends to be displayed on the webpage.

7 responses so far ↓
1 Justin // Mar 11, 2008 at 7:30 am
You should let people view the Legends of Underkeep without having to create a character first.
2 admin // Mar 11, 2008 at 2:25 pm
Yeah, I really should - I’ll probably fix that when I get some free time.
3 Wurzt // Mar 12, 2008 at 9:58 am
This game is really good, though the movement is pretty strange
I don’t know how you do keyboard input in Java, but if there’s a way to check both a key down and a key up, you could have a “moveLeft” boolean which is true at keypress and false at key release, this makes the movement smoother.
4 Wurzt // Mar 12, 2008 at 10:27 am
Forget what I said
5 Kristie // Mar 13, 2008 at 6:21 pm
Justin is right!
6 Kristie // Mar 15, 2008 at 12:01 am
BUG! Two tentacles on the same square :-p Looks like one, fights like two. eg, two attacks per round/turn/whatever then it dies with a gargle… but it’s still there…. Spooky aye
7 juv3nal // Apr 24, 2008 at 11:15 pm
great game, but it really needs a save feature.
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