This morning I added the ability to use the mouse to walk around dungeons. This should solve the diagonal movement issues for laptops which don’t have a numpad! The mouse walking is essentially the same as in Ultima7 - To do it I get theĀ mouse position and I calculate a vector to the avatar in the centre of the screen. Then based on this vector I calculate an angle. And based on this angle I change the mouse cursor to point in the direction that you want to move in. Brillant.
Although I do have to make the directional cursors smaller, and I keep wanting to click on the monsters to attack them, diablo style - rather than just walk into them. I’ll have to add an ‘attack’ cursor. Overall I think the interface is begining to sharpen up quite nicely.


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