So I’m developing a new game - Its a turn based graphical Roguelike and it will be played in a browser.
The dungeons will be randomized so everytime you play you will get a different Dungeon Crawl Experience™
The game will also be free to play. I think I’ll ask for donations to cover bandwidth costs and continued production costs. Although it might turn into a downloadable game yet I’m not sure… I’ll come up with some special reward or incentive for those who donate money, but at the moment I haven’t quite got that one worked out.
The production and development of the game will also be something a little bit different that I want to try out.
The idea is to get the smallest possible playable game created within a short time frame and then iterate based on players feedback and suggestions. I also want to make it easy for players to submit material, be they items/monsters/spells or quest ideas that can be used in the game, initally I’ll set up forums for this, but I might be able to come up with something a little bit better down the track… who knows.
I’ve made a list of all the things that I need to accomplish before public alpha version 1 which I’ll post in another blog entry. I don’t want to comment on a release date for this first version just yet, but the idea behind the first version is to get a feel about what the game will become, rather than what the game currently is.

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