Caverns of Underkeep – Now Four Days without a NullPointerException Error!


According to my logs, the random freeze bug that would happen ever so rarely has not occurred for four days now. This could mean one of two things – Either my logging system is broken, or I fixed the bug :)

If I did indeed fix it (random crash bugs are really hard to fix) then it was because I wasn’t calling Thread.Sleep(10) in my main loop. Apparently if you don’t do this the operating system gets in a big huffy at you as it has a hard time juggling all of its other tasks and decides to punish you by arbitrarily and non-deterministically crashing – Sort of like the toddler who decides they’ve had enough walking, so in protest they just sit down and will not move.

PS : I’m still playing around with the web design of this site. Hopefully I’ll be able to simultanously launch the new site and a new game in a couple of weeks

  1. #1 by Kristie on February 19, 2008 - 12:20 am

    Or it could mean no ones played your game in four days :-D

    I haven’t had time :-(

  2. #2 by Kristie on February 19, 2008 - 12:24 am

    Hey… There’s a bunny sitting on your logo! Cool :-)

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