Another week another batch of updates for Caverns of Underkeep
This time there are only a few minor corrections/improvements, the game is probably very close to a 1.0 release – I would still like a nicer gui in the town though…
- Bug Fixed – Multiplicity of items now taken into account when calculating your score.
- If you don’t use any magic you get a +2000 bonus to your score (the barbarian automatically gets this of course.)
- Drinking mana potion sfx distortion problem resolved.
- Bug Fixed – Carry capacity had an ‘off by one’ error (you could only carry one less than what it actually said)
- Bug Fixed – Game incorrectly told you that if you increased your endurance you could carry more.
- There are now 200 arrows in the shop and each bundle of arrows that you find randomly generates 4-8 arrows (previously 2-6)
- Hall of Legends now displays the top 16 scores (to stop an overflow display error)
I should probably create an extended hall of legends to be displayed on the webpage.
#1 by Justin on March 11, 2008 - 7:30 am
You should let people view the Legends of Underkeep without having to create a character first.
#2 by admin on March 11, 2008 - 2:25 pm
Yeah, I really should – I’ll probably fix that when I get some free time.
#3 by Wurzt on March 12, 2008 - 9:58 am
This game is really good, though the movement is pretty strange
I don’t know how you do keyboard input in Java, but if there’s a way to check both a key down and a key up, you could have a “moveLeft” boolean which is true at keypress and false at key release, this makes the movement smoother.
#4 by Wurzt on March 12, 2008 - 10:27 am
Forget what I said
#5 by Kristie on March 13, 2008 - 6:21 pm
Justin is right!
#6 by Kristie on March 15, 2008 - 12:01 am
BUG! Two tentacles on the same square :-p Looks like one, fights like two. eg, two attacks per round/turn/whatever then it dies with a gargle… but it’s still there…. Spooky aye
#7 by juv3nal on April 24, 2008 - 11:15 pm
great game, but it really needs a save feature.