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	<title>Comments for Tiny Frog Software</title>
	<atom:link href="http://www.tinyfrogsoftware.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.tinyfrogsoftware.com</link>
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	<lastBuildDate>Fri, 30 Sep 2011 22:20:34 +0000</lastBuildDate>
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		<title>Comment on The story of the rogue exclamation mark (!) or how I lost 4 hours of my life. by Joshua Smyth (Admin)</title>
		<link>http://www.tinyfrogsoftware.com/the-story-of-the-rogue-exclamation-mark-or-how-i-lost-4-hours-of-my-life/comment-page-1/#comment-13579</link>
		<dc:creator>Joshua Smyth (Admin)</dc:creator>
		<pubDate>Fri, 30 Sep 2011 22:20:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.tinyfrogsoftware.com/blog/the-story-of-the-rogue-exclamation-mark-or-how-i-lost-4-hours-of-my-life/#comment-13579</guid>
		<description>Haha, cool an answer to the reason!</description>
		<content:encoded><![CDATA[<p>Haha, cool an answer to the reason!</p>
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		<title>Comment on The story of the rogue exclamation mark (!) or how I lost 4 hours of my life. by Sean</title>
		<link>http://www.tinyfrogsoftware.com/the-story-of-the-rogue-exclamation-mark-or-how-i-lost-4-hours-of-my-life/comment-page-1/#comment-13575</link>
		<dc:creator>Sean</dc:creator>
		<pubDate>Fri, 30 Sep 2011 13:06:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.tinyfrogsoftware.com/blog/the-story-of-the-rogue-exclamation-mark-or-how-i-lost-4-hours-of-my-life/#comment-13575</guid>
		<description>MUCH  appreciated!
Saved me quite a bit of grief</description>
		<content:encoded><![CDATA[<p>MUCH  appreciated!<br />
Saved me quite a bit of grief</p>
]]></content:encoded>
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		<title>Comment on The story of the rogue exclamation mark (!) or how I lost 4 hours of my life. by Abey Babu</title>
		<link>http://www.tinyfrogsoftware.com/the-story-of-the-rogue-exclamation-mark-or-how-i-lost-4-hours-of-my-life/comment-page-1/#comment-13272</link>
		<dc:creator>Abey Babu</dc:creator>
		<pubDate>Wed, 07 Sep 2011 15:37:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.tinyfrogsoftware.com/blog/the-story-of-the-rogue-exclamation-mark-or-how-i-lost-4-hours-of-my-life/#comment-13272</guid>
		<description>saved me a lot of hours . was #4 in my google search

Thanks,
Abey</description>
		<content:encoded><![CDATA[<p>saved me a lot of hours . was #4 in my google search</p>
<p>Thanks,<br />
Abey</p>
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		<title>Comment on Freeware Game Highlight &#8211; Castle of the Winds by Chau Nguyen</title>
		<link>http://www.tinyfrogsoftware.com/freeware-game-highlight-castle-of-the-winds/comment-page-1/#comment-13162</link>
		<dc:creator>Chau Nguyen</dc:creator>
		<pubDate>Tue, 30 Aug 2011 06:03:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.tinyfrogsoftware.com/blog/freeware-game-highlight-castle-of-the-winds/#comment-13162</guid>
		<description>I grew up playing this game and I still love it. I&#039;d play it over and over again!!!</description>
		<content:encoded><![CDATA[<p>I grew up playing this game and I still love it. I&#8217;d play it over and over again!!!</p>
]]></content:encoded>
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		<title>Comment on The story of the rogue exclamation mark (!) or how I lost 4 hours of my life. by Mike</title>
		<link>http://www.tinyfrogsoftware.com/the-story-of-the-rogue-exclamation-mark-or-how-i-lost-4-hours-of-my-life/comment-page-1/#comment-12918</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Tue, 16 Aug 2011 14:34:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.tinyfrogsoftware.com/blog/the-story-of-the-rogue-exclamation-mark-or-how-i-lost-4-hours-of-my-life/#comment-12918</guid>
		<description>you just saved me multiple hours of pain and suffering!
and thank you for making the title search engine friendly by actually typing out &quot;exclamation!&quot;</description>
		<content:encoded><![CDATA[<p>you just saved me multiple hours of pain and suffering!<br />
and thank you for making the title search engine friendly by actually typing out &#8220;exclamation!&#8221;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Caverns of Underkeep by TehBanz</title>
		<link>http://www.tinyfrogsoftware.com/games/caverns-of-underkeep/comment-page-1/#comment-12452</link>
		<dc:creator>TehBanz</dc:creator>
		<pubDate>Mon, 25 Jul 2011 19:30:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.tinyfrogsoftware.com/blog/?page_id=312#comment-12452</guid>
		<description>Also- posting a comment made me lose my place XD</description>
		<content:encoded><![CDATA[<p>Also- posting a comment made me lose my place XD</p>
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	<item>
		<title>Comment on Caverns of Underkeep by TehBanz</title>
		<link>http://www.tinyfrogsoftware.com/games/caverns-of-underkeep/comment-page-1/#comment-12451</link>
		<dc:creator>TehBanz</dc:creator>
		<pubDate>Mon, 25 Jul 2011 19:29:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.tinyfrogsoftware.com/blog/?page_id=312#comment-12451</guid>
		<description>Hey! just gotta say I love this roguelike, may I make a few suggestions? I know it&#039;s under beta, but at around floor 3 it gets extremely repetitive (i&#039;m playing a berserker) there are too few monsters and it becomes pretty much - run around till low/out of potions, TP to town, heal, buy more potions, sell crap, take elevator to floor 3 continue, i&#039;m on floor 6 now and have noticed it&#039;s been the same thing non-stop. More monsters provides oppurtunity for more strategy and more challenge and a greatest sense of danger. Also, maybe make TP take a turn to cast, like a monster hits you then TP. i find being able to TP out at the slightest sense of danger makes the game too easy. Roguelikes IMHO are about dying , learning, pushing on!

However, solid game and look forward to coming back to it when development has come further along.</description>
		<content:encoded><![CDATA[<p>Hey! just gotta say I love this roguelike, may I make a few suggestions? I know it&#8217;s under beta, but at around floor 3 it gets extremely repetitive (i&#8217;m playing a berserker) there are too few monsters and it becomes pretty much &#8211; run around till low/out of potions, TP to town, heal, buy more potions, sell crap, take elevator to floor 3 continue, i&#8217;m on floor 6 now and have noticed it&#8217;s been the same thing non-stop. More monsters provides oppurtunity for more strategy and more challenge and a greatest sense of danger. Also, maybe make TP take a turn to cast, like a monster hits you then TP. i find being able to TP out at the slightest sense of danger makes the game too easy. Roguelikes IMHO are about dying , learning, pushing on!</p>
<p>However, solid game and look forward to coming back to it when development has come further along.</p>
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		<title>Comment on The story of the rogue exclamation mark (!) or how I lost 4 hours of my life. by Janis</title>
		<link>http://www.tinyfrogsoftware.com/the-story-of-the-rogue-exclamation-mark-or-how-i-lost-4-hours-of-my-life/comment-page-1/#comment-12299</link>
		<dc:creator>Janis</dc:creator>
		<pubDate>Mon, 18 Jul 2011 16:22:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.tinyfrogsoftware.com/blog/the-story-of-the-rogue-exclamation-mark-or-how-i-lost-4-hours-of-my-life/#comment-12299</guid>
		<description>Thanks a lot! Saved me time too. I had seen this before when using sendmail from Perl, but had forgotted the exact reason and how it can be dealt with. In Perl, simply split the long string and insert prior to the (!)
print MAIL &quot;\n&quot;;
where MAIL is the variable for the sendmail handle.
Cheers</description>
		<content:encoded><![CDATA[<p>Thanks a lot! Saved me time too. I had seen this before when using sendmail from Perl, but had forgotted the exact reason and how it can be dealt with. In Perl, simply split the long string and insert prior to the (!)<br />
print MAIL &#8220;\n&#8221;;<br />
where MAIL is the variable for the sendmail handle.<br />
Cheers</p>
]]></content:encoded>
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		<title>Comment on Starcars : Freeware by Jim P.</title>
		<link>http://www.tinyfrogsoftware.com/starcars-freeware/comment-page-1/#comment-11936</link>
		<dc:creator>Jim P.</dc:creator>
		<pubDate>Thu, 30 Jun 2011 03:01:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.tinyfrogsoftware.com/blog/?p=6#comment-11936</guid>
		<description>Not bad, I am a gamer myself. However, I am more drawn in by DX11 graphics than anything else. This must be an old post. I&#039;ll look forward to newer games.</description>
		<content:encoded><![CDATA[<p>Not bad, I am a gamer myself. However, I am more drawn in by DX11 graphics than anything else. This must be an old post. I&#8217;ll look forward to newer games.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The story of the rogue exclamation mark (!) or how I lost 4 hours of my life. by chung</title>
		<link>http://www.tinyfrogsoftware.com/the-story-of-the-rogue-exclamation-mark-or-how-i-lost-4-hours-of-my-life/comment-page-1/#comment-11856</link>
		<dc:creator>chung</dc:creator>
		<pubDate>Thu, 23 Jun 2011 05:12:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.tinyfrogsoftware.com/blog/the-story-of-the-rogue-exclamation-mark-or-how-i-lost-4-hours-of-my-life/#comment-11856</guid>
		<description>Thanks for the solution...</description>
		<content:encoded><![CDATA[<p>Thanks for the solution&#8230;</p>
]]></content:encoded>
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