Mostly been under to hood updates the last couple of days. The enemies can now animate, there is a state machine for menus and things, the UI classes have been fleshed out a little more, I also darkened the edges of the viewport (I was somewhat inspired by the instagram filters, they have a tendancy to make things look creepy – It needs a real artist to work on, but the concept is neat.)
There still is no gameplay, got to add the ability for the player to die and get the enemies moving around.
